Version 0.01


Initial upload and publishing

This build is extremely bare bones but here is a list of things presently working:

  • Player movement and camera controls
  • Debug menu
  • Simple build mode with functional category system
  • TOOL intent: while there is no direct indicator as to what objects you can use this interaction mode on, it is functional, right now you can use it to chop down trees, as well as opening up the fabricator menu by clicking on the cube in the Hub area
  • First person camera mode
  • Inventory logistics is mostly complete- stacking, picking up, overflow from max stack, and single/multi item fabricator recipes all work with no bugs as far as I know

Current plans:

  • More functional resource nodes, like rocks
  • Teleporter code system(a teleporter will require a target code to be input before starting up)
  • Dedicated interior spaces for homes
  • Preliminary functionality for plant growing
  • unique icons for intent modes along with an animated indicator that shows which objects can be interacted with when in said mode

Keep in mind I am actively attending tertiary education which takes up most of my time, so progress on this project may be slow!